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Clash of Clans Gameplay Honest Review


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Clash of Clans Gameplay Honest Review

Clash of Clans, released in 2012, is a free-to-play mobile strategy video game published and developed by Finnish game developer Supercell. The game was released on October 7, 2013 on Google Play for Android and on August 2, 2012 for the iOS platform.
The game is set in a fantasy-themed persistent world where the player is the head of a village. Clash of Clans tasks players with troops to build their own villages using resources gained by attacking other players’ villages; Earning rewards, bought with their medals or produced in their home village. Gold, elixir and dark elixir are the main resources of Clash of Clans. Players can come together to form clans, groups of up to fifty people, who can then participate in clan battles together, donate and receive troops, and chat with each other.

Clash of Clans was released in 2012 to generally positive reviews from critics and is currently a very popular game.

Supercell has created four spin-off games like Clash of Clans in the same universe. The first of which was Clash Royale, and it was released in 2016. The remaining three, Clash Quest, Clash Minis and Clash Heroes, were announced in April 2021. On 17 August 2022, Clash Quest development was discontinued.

Gameplay of Clash of Clans

Clash of Clans is an online multiplayer game where players form clans, train troops, and attack other players to earn resources. The game has four currencies or resources that you can earn while playing. Gold and elixir can be used to build and upgrade defense systems and traps that protect the player’s village from attacks by other players, and to build and upgrade buildings. Dark Elixir and Elixir are also used to upgrade spells and troops. In the past, they were also used to train soldiers but now the training is free. Gems are premium currency. Attacks are primarily rated on a three-star scale and have a maximum duration of three minutes.

The game also features a pseudo-single-player campaign where the player can raid multiple fortified goblin villages and earn gold, elixir (and dark elixir at higher levels).

A free builder is required to perform an upgrade. The game starts with two builders, but the player can have up to five builders by purchasing them with gems or even a sixth by getting and unlocking the O.T.T.O hut in Builder Base

To earn and store gold and elixir, players need to build gold mines and gold stores and elixir collectors and elixir storages respectively. Elixir is used to train new soldiers, conduct research in laboratories to upgrade soldiers, and create and upgrade certain buildings, mostly related to buildings used to attack other players’ bases. Gold is used to build defensive buildings and upgrade town halls, allowing access to more buildings and higher levels for existing buildings. In Town Hall 7, Dark Elixir is available; This type of elixir is used to train and upgrade dark elixir troops, heroes such as the Barbarian King, and town halls starting at 8 to create dark spells. To earn and store Dark Elixir, players must create Dark Elixir Drills and Dark Elixir Storage. At Town Hall 9, the Archer Queen is found.

The Eagle Artillery is a defensive building first found in Town Hall 11. Town Hall 11 also gives access to a new hero – The Grand Warden, who needs elixirs to spawn and upgrade differently than other heroes. In Town Hall 12, a defense called the Giga Tesla is installed in the Town Hall, when upgraded to Town Hall 13 the Giga Inferno replaces the Giga Tesla. Town Hall 13 also unlocks the scattershot building and the Royal Champion hero. Town Hall 14 unlocks the Pet House, a building used to assign pets to heroes, and the ability to upgrade to Level 4 for the Builder’s Hut, turning them into attack structures.

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A number of buildings are available to the player to defend their village, including cannons, mortars, bombs, teslas, traps, archer towers, wizard towers, inferno towers, eagle artillery and scattershot. Players can also build walls, which can be further upgraded as the player’s town hall levels up.

Troops and Spells
The game has two types of barracks (barracks and dark barracks) and two types of spell factories (spell factory and dark spell factory). Initially, barracks were used to train soldiers using elixir, while dark barracks trained soldiers using dark elixir. However, the July 2022 update made training free for all soldiers, with the initial limitation being space in army camps. Both sets of barracks can be upgraded to higher levels to unlock more troops (a total of fifteen troops for the barracks, and eight for the dark barracks, each with unique strengths, weaknesses, and tactics).

Spell factories follow the same pattern – normal spell factories use elixir to create spells, and dark spell factories use dark elixir. All troops and spells have different characteristics. Also, the Dark Spell Factory creates spells that require less space, allowing more of these spells to be used in battle. Several new troops and spells are unlockable as the player progresses.

In Town Hall 12, the workshop can be built to craft six different types of siege machines. Introduced in March 2020, Super Troops are troops that are stronger than their original counterparts and have special abilities.

Town Hall 14 unlocks the Pet House, a building used to assign one of four pets to heroes, each playing a different role to assist the hero.

Town Hall introduces 15 new recall spells, 4 heroic pets, Electro Titan Troops, and the Battle Drill Siege Machine. The Recall spell removes units from the attack and allows you to redeploy troops to another location and is usable in Town Hall 13. Siege Machine targets its defenses after digging underground and stuns them for 2 seconds. The Electro Titan has an electric aura that slowly damages anything in its range and targets both ground and air units. The four new pets are Frosty which slows down enemies, Diggy which burrows underground and stun defences, Poison Lizard which poisons nearby troops or defenses, and finally Phoenix which when knocked down revives the hero and gives it a temporary shield of invulnerability.

Clans and Clan War
Clans are groups of players who join together to support each other, perhaps materially (donating troops) or verbally (giving advice). Players can join any of the clans after rebuilding a particular type of clan castle building in the beginning. A major element of Clash of Clans gameplay is clans facing off against each other in “clan wars”. Clan leaders and co-leaders can initiate wars against other clans. Each group is given a “battle day” and a “preparation day”. When a player attacks a member of the opposing tribe, they receive stars based on the amount of destruction they cause to the opponent’s base, 50% or more damage gives 1 star, destroying a townhall gives 1 star, and destroying an entire base . The remaining third star. Each player is limited to two attacks per battle, and the team with the most stars at the end of the battle day is declared the winner. If two groups have the same number of stars, the winner is the one with the higher destruction percentage. Players get bonus battle loot when they use their attacks in battle. This loot may vary on various bases and is determined by Supercell; The top base has the most combat bonus loot and the last base has the least amount of bonus loot. If the faction wins the battle, the bonus loot is distributed to the player in full, but in the event of a loss or draw, one-third of the loot is delivered to the player. 35v35 and 45v45 were removed in the March 2016 update. Available battle sizes are 50v50, 40v40, 30v30, 25v25, 20v20, 15v15, 10v10 and 5v5. In the May 2016 update, friendly challenges were introduced to allow clanmates to compete against other clanmates, but these challenges do not award loot or trophies and do not affect a player’s army. In the October 2018 update, Clan War League was introduced. Clans will fight against seven other clans to advance to the next league and earn league medals by earning stars in the Clan War League. Groups with the most stars will be promoted to a higher league, while groups with the fewest stars will be promoted to a lower league.

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Clan games and Magic Items

In December 2017, Supercell introduced clan games where clan members could work together to complete tasks, which would then earn clan points. When enough points are accumulated, a new reward level is unlocked and players can select a reward from each unlocked level. This update also introduced Magic Items, which are available as rewards through Clan games and events. These items can be used to obtain resources, complete upgrades, or briefly level up troops or heroes.

Clan Capital
The latest update is the Clan Capital in 2022. The Clan Capital is the central hub where entire clans contribute to building and upgrading a massive base. Each member of a clan will be able to contribute to the creation of a new territory to strengthen its defenses and upgrade its troops. One faction will attempt to conquer the other faction’s capitals during a raid weekend. Capital gold is earned during raids to upgrade and improve the capital but also raid medals which you can use to buy items for your own village. You can buy reinforcement troops without waiting for your other clanmates to donate.

Builder Base
After an update on May 22, 2017, Supercell released a new game mode called “Builder Base” in the game.. It allows players to visit a new island and build a new village with a different set of buildings.

Players can attack each other’s bases simultaneously in the “Builder Base” game mode. The player who deals the most damage or gets the most stars can get rewards like gold, elixir and trophies. However, gold and elixir can only be won for the first three victories made by the player within a twenty-four hour period, but raids for trophies can continue.

Players can spend gems to speed up their game time. Progress in this base will be faster with the introduction of Clock Towers (temporarily speeding up the process in the entire Builder Base) and Gem Mines. A new hero, Battle Machine, was also introduced with this update. The only hero in this game is a reusable ability called Electric Hammer. In March 2018, Builder Hall Level 8 was released while the June 2019 update brought Builder Hall 9 which is currently the highest Builder Hall level. This update also brings the O.T.T.O Hut, a secondary creator that can only be unlocked by completing challenges in the game. Once unlocked, the Master Builder can be moved between the Builder Base and the Home Village.

Release, Marketing and Development
Clash of Clans is developed by Supercell, the company behind other popular mobile games like Hay Day. The game took six months to develop with minor changes to the gameplay during development. According to Supercell’s Lasse Lomenta, the development team hasn’t faced any major obstacles this time. The game’s inspirations include Backyard Monsters and Trevion Games whose art style was influenced by old Super NES and arcade games. Initially the art style was more cartoon based but this was changed as the team worried it would alienate the more hardcore part of their audience. The game was multiplayer-only focused during most of development, but after focus testing, Supercell went back and added a single-player mode. On October 7, 2013 on Google Play for Android and on August 2, 2012 the game was released for the iOS platform.

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Supercell released their Clash of Clans Super Bowl XLIX commercial in February 2015, and here Liam Neeson parodies his character from Taken. On February 2, Business Insider reported the ad as the fifth-most-watched Super Bowl ad, although on February 6, VentureBeat reported that the ad was the most-watched of any Super Bowl ad. YouTube users later voted the ad the second best Super Bowl ad behind Nissan’s “With Dad” ad

Taiwanese singers JJ Lin and Jimmy Lin sang the game’s theme song in Mandarin, and its English meaning is “Fight on All Fronts”, which they released on September 23, 2015.

Critical Reception
Clash of Clans has received generally positive reviews. The iOS version has a Metacritic score of 74 out of 100 and a score of 80% on Game Rankings.

Leif Johnson, an author at GameZbo, rated the game 4.5 out of 5. Although he felt that the gameplay was heavily skewed to encourage the player to buy gems, he appreciated the addition of a single-player campaign. He concluded and said that “Clash of Clans is a simple game, but its strengths outweigh its weaknesses. It’s simple enough to deliver quick, painless matches on an iPhone in a lazy moment, and has enough different units to choose from. Playing against other players is endless. Battle mode to make it worthwhile. After all, the option to fight NPC goblins gives Clash of Clans a slight edge over similar strategy games that rely almost entirely on player-versus-player combat.”

Peter Willington for Pocket Gamer was equally impressed playing the game and scored the game 9 out of 10 and gave it a “Gold Award”. Reviewing the game a few months after its release for iOS devices, Willington praised the game for requiring real strategy to play. He wrote that the gameplay was built on progression “requiring more sophisticated units, asking you to strategize and really think about what elements you should focus on building within your camp”. He concluded that “Clash of Clans is a great game, and with more finesse than most people give it credit for, freemium or otherwise. That’s why it’s stood the test of time since its launch and still has an active community building sprawling castles in hopes of being unbeatable.” to become.”

Rob Rich of 148App scored the game 3.5 out of 5, writing “It’s great to have an online freemium game that doesn’t shy away from the single-player experience but also offers some honest-to-goodness direct interaction, a rare combination these days. It’s probably out there. Won’t warm the hearts of any haters, but it gives fans of the genre something with a little more action and strategy than they’re used to.” Tom’s Guide enjoyed player interaction.

John Bedford of Modojo scored 3 out of 5. He criticizes freemium gaming in general, writing that “novelty not only shut down this niche genre of greedy gaming but also shriveled it up into an endlessly dense monotony. – Hatred.” About the game, he concluded, “It’s a game that follows in the footsteps of a small number of titles that have created a feverish demand for our wallets in exchange for a slightly thicker slice of gameplay. Hunger for these micromanagement titles, then we heartily recommend getting stuck into Supercell’s latest game. Clash of Clans brings something new with its decent but exceptional Empire gameplay, which will be too little for most of us. Late.”


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